Yafray edgetex

Component:YafaRay Core
Category:feature request
Assigned:David Bluecame

It would be nice to have a real edgetex support on yafray renderer, like in vray. Many of users can show wire without using e.g. blender internal renderer.





Posponed to YafaRay 013


Status:active» postponed


Assigned to:Anonymous» David Bluecame
Status:postponed» active


As a suggestion, you can check the freestyle integration with blender internal, in case we can have such feature easily.



Unfortunately Freestyle has a GPL license, which is incompatible with YafaRy's LGPL. Therefore we cannot use that library.


These are some tests I'm doing with the upcoming Wireframe material property... :-)  I hope you like it.

The biggest problem is that all Quads will be always seen as Triangles (with the crossed line). This is, unfortunately, somthing I cannot solve. YafaRay is currently based on triangle meshes and all Quads and Polygons are first converted to triangle meshes in the Blender Exporter, before entering YafaRay. So, in the Wireframe you will always see triangles, never quads, etc.

Changing that would require fundamental changes in YafaRay, not possible at the moment.


Upcoming YafaRay Wireframe material property - mat1b - 001.png 578.88 KB


Status:active» ready to commit

This functionality will be available in the next YafaRay version. Some other examples here:



Status:ready to commit» fixed


This feature has been implemented in the new YafaRay v3.1.0-beta. See: http://www.yafaray.org/community/forum/viewtopic.php?f=15&t=5184


David, if you want, you can check the freestyle code. To have such feature on the future can be a good deal for npr rendering with yafaray.




Unfortunately as stated above due to license restrictions I cannot use Freestyle.


Status:fixed» closed

Fixed for more than 2 weeks without further feedback, closing.


Fixed for more than 2 weeks without further feedback, closing.