Project: | YafaRay |
Component: | YafaRay Core |
Category: | feature request |
Priority: | normal |
Assigned: | David Bluecame |
Status: | closed |
It would be nice feature to add to yafaray.
It is useful to simulate fall-off effects, ramp shaders like in a cloth material.
It is more advanced than simple fresnel because we can control colors acording with the normal angle with a texture.
From blender manual:
Nor - Normal
Uses the direction of the surface's normal vector as coordinates. This is very useful when creating certain special effects that depend on viewing angle
Here is a simple test:
A simple sphere gradient texture and map to normal we can simulate a fall-off effect.
Comments
#1
Before implementing this on exporter it needs to be added to yafaray itself.
I set this one as postponed for next releases.
Michele Castigliego
ALTASIS - http://www.altasis.it
#2
ehm, this is not a support request but a feature request.
Michele Castigliego
ALTASIS - http://www.altasis.it
#3
#4
Hello,
This feature will be available in the next YafaRay version.
Some examples with different textures:
#5
An example using this feature to "simulate" a cloth material effect with a gradient texture mapped to normal coordinates:
#6
Implemented in YafaRay-E v2.1.0
More information: http://www.yafaray.org/community/forum/viewtopic.php?f=12&t=5137
#7
Fixed for 2 weeks without further comments. Closing.