Issues for YafaRay

Summary Status Priority Categorysort icon Version Component Replies Last updated Assigned to
Cannot load textures with non-ascii characters in Windows ready to commit minor bug reports development Code 1 12 weeks 13 hours David Bluecame
Light emitting particles and photon mapping active normal bug reports development Code 1 3 years 50 weeks
Soft spotlight is to dark ready to commit normal bug reports development Code 1 15 weeks 6 days David Bluecame
Exponent mapping weird results active normal bug reports development Code 1 15 weeks 5 days David Bluecame
Self shadowing problems 64 bit Windows build needs review normal bug reports development Code 4 24 weeks 5 days David Bluecame
Rough glass isn't working properly in blend material ready to commit normal bug reports development Code 5 15 weeks 3 days David Bluecame
Black spots when rendering semi-transparent blend material ready to commit normal bug reports development Code 5 13 weeks 1 day David Bluecame
Dark edge around glossy material active normal bug reports development Code 8 21 weeks 4 days David Bluecame
redundant "No RGB" setting for scalar blend materials maps active normal bug reports development Blender Exporter 2 21 weeks 4 days David Bluecame
SPPM wrong glass refraction active normal bug reports development Code 7 7 weeks 3 days David Bluecame
MipMaps problem needs review normal bug reports development Code 6 21 weeks 4 days
Better tile rendering performance ready to commit normal feature requests development Code 3 13 weeks 8 hours David Bluecame
smart ibl on yafaray active normal feature requests development Code 4 17 weeks 1 day David Bluecame
YafaRay XML batch rendering postponed normal feature requests development Code 3 3 years 51 weeks
never resample background postponed minor feature requests 0.1.2-beta1 Code 1 4 years 42 weeks
Car Paint shader active normal feature requests development Code 5 19 weeks 4 days David Bluecame
Bake Render of UV to Image postponed normal feature requests development Code 4 3 years 21 weeks
Ability to disable caustic photons for all light sources ready to commit normal feature requests development Code 2 15 weeks 5 days David Bluecame
Improved stenciling active normal feature requests development Code 2 22 weeks 1 day David Bluecame
Wild pixels in IBL sampling needs review normal feature requests development Code 2 15 weeks 4 days David Bluecame
emit material doesn't emit light in photon maping postponed normal feature requests development Code 4 3 years 50 weeks
Yafray edgetex active normal feature requests development Code 3 21 weeks 4 days David Bluecame
PBR Texture support needs review critical feature requests development Code 29 16 weeks 6 days David Bluecame
Photon map saving ready to commit normal feature requests development Code 5 11 weeks 13 hours David Bluecame
YafaRay texture alpha inverted respect to Blender texture alpha active normal feature requests development Code 10 1 year 9 weeks David Bluecame
Add vertices normal active normal feature requests development Code 3 21 weeks 4 days David Bluecame
Ray ordering the easy way postponed normal feature requests development Code 1 1 year 10 weeks
UV Image Map when tiled only mirrors on one axis. ready to commit minor feature requests development Code 5 15 weeks 4 days David Bluecame
Sun disk on mirror component active minor feature requests development Code 4 15 weeks 5 days David Bluecame
Option to include caustic photons in final gather rather than rendered separately. postponed normal feature requests 0.1.2-beta1 Blender Exporter 2 4 years 42 weeks
ability to add all data from Yafaray render settings ready to commit normal feature requests development Code 4 13 weeks 1 day David Bluecame
Support for multiple UV-layouts postponed normal feature requests development Blender Exporter 3 4 years 42 weeks Ukko
Better adaptive sampling in dark areas ready to commit normal feature requests development Code 16 2 weeks 5 days David Bluecame
Blend procedural texture support postponed minor feature requests development Code 1 4 years 42 weeks subcomandante
Standalone releases ready to commit normal feature requests development Code 6 5 weeks 5 days David Bluecame
Visible Sun Light active minor feature requests development Code 2 15 weeks 3 days David Bluecame
Raytraced/Geometry Motion Blur and Motion Blurred Shadows postponed critical feature requests 0.1.2-beta1 Code 4 4 years 42 weeks
Ray depth setting ready to commit normal feature requests development Code 4 17 weeks 5 days David Bluecame
contrast/brightness active normal feature requests development Blender Exporter 3 21 weeks 4 days David Bluecame
Physical camera postponed minor feature requests 0.1.2-beta1 Code 4 4 years 39 weeks
Problem with set smooth / set solid active normal feature requests development Code 6 21 weeks 4 days David Bluecame
Improved Material previs. needs review normal feature requests development Blender Exporter 18 15 weeks 15 hours David Bluecame
A mean to resample the scene once the initially specified passes are finished ready to commit normal feature requests development Code 2 5 weeks 5 days David Bluecame
Sub Surface Scattering active normal feature requests development Code 4 21 weeks 4 days David Bluecame
Invasive Draw Params badge ready to commit normal feature requests development Code 8 13 weeks 1 day David Bluecame
GGX shader for YafaRay active normal feature requests development Code 2 15 weeks 5 days David Bluecame
Final gather pass for SPPM needs review normal feature requests development Code 2 11 weeks 15 hours
Animation output naming convention ready to commit minor feature requests development Blender Exporter 2 11 weeks 15 hours David Bluecame
No attenuation for portals lights active normal feature requests development Code 7 33 weeks 3 days
Displacement feature postponed normal feature requests development Code 1 1 year 11 weeks
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