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YafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license. Raytracing is a rendering technique for generating realistic images by tracing the path of light through a 3D scene. A render engine consists of a specialised computer program that interacts with a host 3D application to provide specific raytracing capabilities "on demand". The YafaRay engine can be used in the following 3D applications: Blender, Edificius, pCon-planner and Wings 3D.

You can download YafaRay binaries and the source code in the downloads section.

Newest Image

Furniture scene by Arquitecto

Furniture scene by Arquitecto

Date: 03/15/2015 Views: 2008

Furniture scene by Arquitecto


Latest News

February 6, 2016

We've uploaded YafaRay-E v2.1.1 with some interesting improvements respect to v. 2.0.2. Main changes are (see changelog file):

  • Fix for incorrect IBL lighting in World Background Texture when set to Angular
  • Adjustment to the automatic intersection/shadow bias calculation formula to avoid black artifacts in the scenes with fine details.
  • Fix for black dots (alpha=0) sometimes when using Mitchell/Lanzcos filters.
  • Several advanced controls for material/texture preview.
  • Fixed World Preview not updating correctly.
  • Added Normal Coordinates for textures.

More information at this forum thread.

January 27, 2016

Hello

I've uploaded YafaRay-E v2.0.2 with some fixes respect to v2.0.1:

  • Fixed crash when Blend materials were used and their components were also blend, which had some component materials missing
  • Max value for the dark noise factor parameter expanded to 1.0 to allow even darker areas to have better AA sampling
  • Fix for Oren Nayar to avoid generating white/black dots when used together with bump mapping
  • Fix for black dots using HDRI spherical and Coated Glossy

More information at this forum thread.

January 1, 2016

Hello all!

I want to wish you a very Happy New Year 2016. Also, a new year deserves a New YafaRay. I would like to announce the new YafaRay-E (Experimental) v2.0.1

A lot of work involved and many changes, so I would expect some bugs (hopefully not too many). The main changes are the implementation of Render Passes and Render Views, but there are more that I will try to explain more over the next weeks with some examples I will prepare and upload over time.

The full ChangeLog and download links are here with builds for Linux 32bit/64bit,  Windows 32bit/64bit and Mac OSX 64bit:
https://github.com/DavidBluecame/Blender-Exporter/releases/tag/v2.0.1

I hope you enjoy it,

David Bluecame

November 7, 2015

David has released a new version of the YafaRay-E (Experimental) testing branch. There are builds available for Windows 32/64bits, Linux 32/64bits and Mac OSX 64bits (version 10.6 or higher). You have the description about the new version and the download links here.

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